PDA

View Full Version : Support for as many formats as possible



georg
April 22nd, 2014, 02:23 AM
Since it isn't clear from the mobile fundraising page, I wanna clarify it here:
Please, support as many audio formats, as desktop version does.

I'm particularly interested in Wavpack + Embedded cue support.

Fundraisers: please, add your geeky formats below.

copper
June 7th, 2014, 05:15 AM
Hopefully, full codec support could be added as plugins by third-party developers.

Veldrin
March 2nd, 2015, 12:34 AM
I hope we get *.TAK (Tom's lossless audiokompressor) support again.

kode54
March 3rd, 2015, 02:28 AM
Third party plugins are unlikely to be supported by any version that must be acquired through an "app" store.

bluemonkey
March 13th, 2015, 06:46 PM
How about letting the user download them at their own will? Like retroarch does with it's emulator cores.

kode54
March 15th, 2015, 08:47 PM
While that may work for Android devices and jailbroken Apple devices, it is unlikely to ever work with vanilla Apple devices or Microsoft devices, as those tend to restrict developers or users from downloading extra code into their signed applications. Also, since we are targeting iOS 6.1 with the Apple version, it will not even support bundled dynamic frameworks, hence no external plugins.

bluemonkey
March 15th, 2015, 10:17 PM
Oh I see, I was being selfish and forgot about the other platforms.

Ok, then please support as many chiptune formats as possible. I read there is already support for some video game formats so I hope you can write a game_music_emu decoder too.

likescookies
April 10th, 2015, 11:43 AM
I'd like to voice my support for .mp2. Otherwise, my needs are pretty pedestrian: mp3, FLAC, m4a, ogg. Thanks!

RWS
April 11th, 2015, 02:42 PM
Certainly DSD!!!

GaianNeuron
May 16th, 2015, 11:57 AM
Opus, please!


It's free
It's considerably more efficient than MP3
It's somewhat more efficient than AAC
It's tons smaller than FLAC (who uses FLAC on a mobile anyway? Your phone's headphone amplifier isn't that good, trust me)
There aren't yet any mobile players which both support it and have a usable UI
Did I mention it's free?

Keiji
May 17th, 2015, 05:00 AM
So long as Opus and FLAC are included I'm happy codec-wise.

BakaYume
June 11th, 2015, 10:03 PM
+1 to DSD and maybe DXD?

I use FLAC on my mobile, but only because I use an external DAC/AMP as well.

Seeing SD cards come up to 200GB and HTC M9 support up to 2TB makes the storage of larger files more realistic.