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July 31st, 2014, 05:09 AM
#1
Development blog
This thread will highlight the milestones we pass on the development of foobar mobile. Initially it will be very illustration sparse, as the core of the player takes preference.
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July 31st, 2014, 05:31 AM
#2
Re: Development blog
31st July
Development work has officially started, we are very close to the first goal, so it is assured that the project goes ahead.
First priority is to get some of the core foobar classes (Windows) so they can work cross-platform, this work takes place now.
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August 4th, 2014, 06:00 AM
#3
Re: Development blog
4th August
Essential parts of foobar2000 codebase now compile on Xcode/LLVM; we are going over the codebase getting rid of Microsoft OS & toolchain dependencies.
To those of you familiar with the foobar2000 SDK:
* PFC project now works with all major compilers that support C++11 (LLVM, GCC).
* PFC features that relied on Windows API now have POSIX equivalents (pfc::thread for an example).
* Various classes from 'helpers' have been moved to PFC for easier reuse.
* 'SDK' project defining all interfaces for foobar2000 components now works with LLVM compiler (GCC testing pending).
Some of these changes will soon make it to the public foobar2000 SDK, so anyone using PFC in their own projects will benefit from this as well.
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August 14th, 2014, 06:42 PM
#4
Re: Development blog
14th August
The database design is complete and implemented on Windows, testing is almost finalized prior to porting to the various platforms.
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August 24th, 2014, 01:38 PM
#5
Re: Development blog
24th August
Media indexer ported to iOS, next up android and windows phone.
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August 27th, 2014, 09:05 AM
#6
Re: Development blog
27th August
We have audio playback in iOS simulator now - using foobar2000 engine ported to iOS. Tests on actual hardware pending.
Playback uses foobar2000 engine ported from Windows with all the features (playlists, ReplayGain, gapless, DSP capability), interfaced with Apple audio codecs for MP3 & AAC handling but using original foobar2000 demuxers for each format.
More to follow soon.
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August 29th, 2014, 09:50 AM
#7
Re: Development blog
29th August
Now running on iPod Touch 4Gen, iOS 6.1.1, playing iPod library content through foobar2000 pipeline.
imwithfoo.jpg
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September 2nd, 2014, 04:56 PM
#8
Re: Development blog
2nd September
Android & WP indexing are completed (WP yet to be tested).
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September 8th, 2014, 04:35 AM
#9
Re: Development blog
8th September
Work started on database browse and selection.
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September 12th, 2014, 10:06 AM
#10
Re: Development blog
foo_benchmark.jpg
Today's build showing benchmark results on iPod library MP3 files decoded using Apple's MP3 decoder.
(Unoptimized build running on lowest-spec device, so the scores will improve)
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