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May 21st, 2016, 05:11 AM
#111
Re: Development blog
One other thing that I lost track of in all this excitement-
Windows Phone 8.1 is now supported in the free preview version.
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May 27th, 2016, 09:53 AM
#112
Re: Development blog
Short newsflash.
iOS6/7 playbacks creen ... context menu crash, fixed
WASAPI is being tested on Windows 10 and Windows Phone 8.1, looks good so far, reported audio quality issues should be gone as we do all resampling on our side and hand 48KHz signal to the system - or whatever sample rate the mixer runs at.
MOD files etc will be rendered at system's output sample rate with WASAPI enabled, no pointless resampling will be done.
No new builds this week, I'll put something up once WASAPI has been tested thoroughly.
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May 31st, 2016, 08:00 AM
#113
Re: Development blog
Windows version update going up today, many bug fixes.
In particular, it seems at some point skin picking openfiledialog of the Windows 10 app vanished after code structure changes. This is pretty bad, I personally apologize anyone affected by this bug. This has been corrected and a fixed version will be arriving on your devices today.
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June 10th, 2016, 06:00 PM
#114
Re: Development blog
1.0.27 / 1.0.28 going up, for all platforms.
Changes:- All: Added playback order controls, shuffle and repeat modes
- All: Made the next track visible to the skin
- All: Grid album view is now text+image by default, image-only is opt-in
- All: Made duplicate tracks hidden by default when browsing
- All: Various utility advanced preferences options added
- All: Skin rendering bug fixes
- Windows: Added MMCSS, should no longer stutter under heavy CPU usage
Last edited by Peter; June 18th, 2016 at 11:13 AM.
Reason: Wrong version number! :facepalm:
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June 15th, 2016, 11:02 AM
#115
Re: Development blog
Work in progress report:
Stop-after-current has been added.
Playback order options have been made controllable by skin buttons. Use "repeat", "shuffle", "stopaftercurrent" buttons in the skin to control them.
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June 18th, 2016, 11:10 AM
#116
Re: Development blog
Version 1.0.29 / 1.0.30 is being prepated. Change list:- Added stop after current feature
- Repeat / shuffle / stop after current are now accessible via skin elements; default skin provides shuffle/repeat controls
- Smarter shuffle vs non-repeat behavior when manually started playback from specific track
- Fixed DSP reordering bugs
- Implemented skin-controlled volume control; added fallback tools items for volume control since not every skin has a volume slider
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June 18th, 2016, 04:28 PM
#117
Re: Development blog
There has been a slight messup with the new Windows version, but it was sighted by me shortly after posting the new update and has now been resolved.
If you're experiencing erratic behaviors while pausing, please update again.
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June 29th, 2016, 10:53 PM
#118
Re: Development blog
iOS port now at 1.0.33/1.0.34.
1.0.32 adds one iOS specific regression hotfix and image loading behavior change.
1.0.34 fixes 1.0.32 image handling regression that did not yet appear on other platforms.
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July 15th, 2016, 09:36 AM
#119
Re: Development blog
1.0.36 update posted for Android only.
Changes:- Added wifi multicast lock - which appears to be required for UPnP discovery to work on some devices, hence change in permissions
- Rewrote folder picker dialog ( for library settings and downloader )
- Fixed crash when using [frame] in a skin
- Added https playback support for internet radio
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August 20th, 2016, 04:37 AM
#120
Re: Development blog
1.0.36 posted for iOS ( beta only for now, lite will follow next week ).
Changes:- Various UI tweaks
- Tag handling changes from latest foobar2000 1.3.11 for Windows desktop
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