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September 19th, 2014, 05:06 PM
#11
Re: Development blog
19th September
Browsing code completed, ready for implementation, first alpha on iOS is not a huge number of weeks away now.
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October 3rd, 2014, 10:08 AM
#12
Re: Development blog
Most of target codecs are running on actual iOS hardware now, I'm working to make the user interface alpha testing worthy now.
Benchmark scores from iPod Touch 4gen:
FLAC: 61x realtime
Vorbis: 25x realtime
Musepack: 55x realtime
More codecs (Opus, WavPack) pending also.
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October 7th, 2014, 07:44 AM
#13
Re: Development blog
WavPack/normal: 29x realtime
Opus: 13x realtime
This is the slowest supported device, so Opus is confirmed usable on all iOS devices that we support.
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October 14th, 2014, 06:36 AM
#14
Re: Development blog
iPad version is functional
Benchmark scores for iPad 2 / iOS 8.0.2 / 2 threads ( the CPU is dual-core ):
AAC 101x
ALAC 50x
FLAC 189x
MP3 79x
Musepack 173x
Opus 44x
PCM 1300x
Vorbis 93x
WavPack 88x
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November 5th, 2014, 04:58 AM
#15
Re: Development blog
A bit late update but,
The first alpha of foobar2000 for iOS (build 1) is out - released on 28th October.
Readme & downloads
A new update with a large number of fixes is being prepared.
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November 5th, 2014, 05:30 AM
#16
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November 14th, 2014, 09:54 AM
#17
Build 7 out
Readme & downloads
Only album artwork indexing fixes. All device IDs sent to us until today are now included.
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November 28th, 2014, 06:54 PM
#18
Re: Development blog
Build 8 out, only changes are to add more UDIDs, so everyone upto today can test.
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December 5th, 2014, 09:42 AM
#19
Re: Development blog
Build 9 out.
New UDIDs included.
Fixed browse tree randomly showing nonsense on the root level.
DSPs (skip silence, hard limiter): Sorry, didn't make it into this build, my fault - forgot that the whole relevant menu branch is debug build only. Monday build will include this.
Last edited by Peter; December 5th, 2014 at 01:05 PM.
Reason: Updated info
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December 8th, 2014, 03:35 PM
#20
Re: Development blog
Build 10 released.
An equivalent of Windows foobar2000 "Preferences" system is now included.
Right now there are only two preferences page: Media Library ( existed before ) and DSP Manager (new). A whole bunch of DSPs from Windows foobar2000 has been ported over; there's more to come. You can enable/disable DSPs as well as reorder them in the chain.
DSP capability has been added to the decoding speed tester also.
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