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Thread: Development blog

  1. #41
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    Re: Development blog

    Updates:
    • Alpha 9 for Android
    • Alpha 23 for iOS

    Changes:
    • All: Fixed image resource leaks
    • All: Much improved library browsing performance
    • All: Fixed crashes related to UPnP handling
    • All: Added "start playback when plugging headphones" option
    • iOS: Grid album view refinements
    • iOS: Fixed a bug causing iOS to kill our process after using UPnP downloader but without dismissing its page

  2. #42
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    Re: Development blog

    Aaaand a hotfix for Album Artist / Album view not quite working right. Alpha 10 for Android / Alpha 24 for iOS is out.

  3. #43
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    Re: Development blog

    Updates:
    • Alpha 10 for Android
    • Alpha 25 for iOS

    Changes:
    • Preliminary shuffle support

  4. #44
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    Re: Development blog

    Updated both versions - Alpha 12 on Android, Alpha 26 on iOS;
    Changes:
    • Fixed lagging when browsing UPnP folders
    • Fixed shuffle & all tracks items order
    • Fixed ugly top bar icon on Android 5.x
    Last edited by Peter; June 21st, 2015 at 03:09 PM. Reason: Must have had headache when wrote original

  5. #45
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    Re: Development blog

    New: Alpha 13 on Android, Alpha 27 on iOS:
    Changes:
    • All: Added new Media Library stats in preferences
    • All: Added indication of media library indexing in progress when navigating the browse tree
    • All: Fixed flashing of stock albumart / empty playback info when switching playing tracks via track list
    • iOS: Properly implemented toast-like popup messages
    • Android: Fixed crash on incoming message tone

  6. #46
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    Re: Development blog

    Windows Phone port lives.
    Browsing of UPnP media servers works on my Nokia Lumia / WP8.1 unit.

    Alpha builds expected sometime late August or early September.

  7. #47
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    WASAPI output component from desktop foobar2000 has been ported to Windows Phone.
    However it's not particularly useful as Windows Phone offers only subset of WASAPI functionality - only "shared mode" that requires the app to push the exact stream format that Windows mixer operates on - in case of Windows Phone it seems to be stereo 48000hz float32. Regardless I will do my best to make it available as a part of foobar2000 for Windows Phone / Windows Universal App distribution.

    Right now working on XAudio2 output module. Once that works we'll have usable playback on Windows Phone platform; I'll proceed to work on the cosmetics to make an alpha build ready.

  8. #48
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    A refresh build for iOS and Android is being prepared. Newly submitted iOS device UDIDs have been added.
    • Alpha 14 for Android
    • Alpha 28 for iOS


    Changes:
    • Fixed crashing with specific album artwork images
    • Android: Fixed list item icons not being loaded in certain scenarios


    On the Windows Phone end, we have working decoding and playback. I'm working on the UI to deliver an alpha build as soon as possible. Once Windows Phone port reaches the functionality level of iOS & Android ports, we'll go beta.

  9. #49
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    Re: Development blog

    Search is now being implemented, it should make the last few alphas before beta testing.

  10. #50
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    Re: Development blog

    WinPhone port has UPnP download capability and media library indexing, I'm hoping to reach the stage where I can field-test it this week. Still missing a few essential bits before it's usable outside the lab.

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